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Cuttlefish Blog

The Cuttlefish Blog is updated weekly by Sean Clark. You can also view the blog as a picture list. You can send any feedback to Sean at . See Sean's Home Page for more information about his past activities.
Displaying results 11-20 of 256
Artwork | Jackie Calderwood's Gatherer
Artwork | Jackie Calderwood's Gatherer

You may have seen these colour grids popping up in my Twitter and Facebook streams over the past month. They are part of a geoartcache project called "Hunter Gatherer" by my fellow PhD researcher Jackie Calderwood. I've been building an iPhone App and website for Jackie to support he project, which officially launches today. See http://www.gatherer3.com to find out more and to participate in the project.

Author: Sean Clark
iPhone | Simon Faithfull's Limbo
iPhone | Simon Faithfull's Limbo

Cuttlefish has been working with artist Simon Faithfull to create a custom drawing tool to enable him to create drawings on his iPhone in keeping with his established drawing style. The project launched with Simon doing a one week residency on a cross-channel ferry.

During the residency he produced and uploaded 57 drawings to his website via the drawing tool. Viewers could follow the drawings via Twitter, Facebook and another custom iPhone App called "Limbo" that we produced and uploaded to the Apple App store.

It's been a really interesting project to work on and this is really only the start of it. Simon will continue create and upload drawings as he produces "an expanded atlas of subjectivity". See http://limbo.simonfaithfull.org for more about the project and to download the Limbo iPhone App.

Author: Sean Clark
Event | The Spark Festival
Event | The Spark Festival

The Spark Festival is Leicester's annual Children's Arts Festival. It runs for two weeks from the end of May. Cuttlefish Multimedia has been doing the website for the festival for a couple of years now and this year has produced an iPhone guide to the event.

I'm also involved in doing some digital arts work this year, with a couple of small pieces being shown at Speakeasy's "Visitor" show and three pieces of work at "Sparking The Imagination" on 11th and 12th June at Phoenix Square. I'll post more information about this event soon.

Author: Sean Clark
The Divided Brain at Schumacher College
The Divided Brain at Schumacher College

I'm just back from by third visit to Schumacher College in Totnes. The one week course was on the subject of "The Divided Brain" with Iain McGilchrist. As with my previous visits, it was an inspiring time. Iain's book "The Master and His Emissary" deals with the way we see and value the world around us. The core argument is that the two hemispheres of our brains do this quite differently. McGilchrist believes that the interaction between these two "world views" (the left and right hemisphere's) has had profound impact on our psychological and cultural development. It's heady stuff (no pun intended) and he presents a very compelling and well-supported hypothesis. I'll try to write more about it when it's fully sunk in.

Author: Sean Clark
Event | Stench featuring icarus, Myoptik, Dirty Electrconics + More
Event | Stench featuring icarus, Myoptik, Dirty Electrconics + More

It is time for another killer line-up of mind-bending multimedia electronics at the Leicester Arts Organisation. The full line-up for the event is:

Icarus
Myoptik
Dirty Electronics Ensemble
Cuttlefish
Sluef and the Envelope

DJ Support from:

Asmo (Bathysphere.co.uk) and Missaw (TheCentrifuge.co.uk)

Thursday 21st April, Fabrika (The Independent Arts Organisation) 8pm to 1am. Tickets £5 available on the door.

Author: Sean Clark
Blog | EightFoldYear / Appcelerator Titanium
Blog | EightFoldYear / Appcelerator Titanium

One of the things about making art with digital technology is that your chosen medium never stands still! It's one of the reasons that digital artists often work with programmers and technicians to help realise their work. In fact, even though I've had both a computing and arts education it's still tough to keep up with the pace of technological development and new platforms often mean a steep learning curve.

A technology that is providing some interesting opportunities for artists is the smartphone - especially iPhone and Android. I really like the personal nature of the mobile device and have got a number of arts projects lined-up that I would like to see on smartphones. But what about the learning curve I needed to get up to speed with development for this technology?

Well, a possible solution here is something called Appcelerator Titanium. This software platform promises to allow me to develop 'native' apps for both iPhone and Android using web-based tools, such as JavaScript.

One project I have in the pipeline at the moment is an Earth-centred calendar smartphone app containing the artwork of Sex Pistols artist Jamie Reid. The EightFoldYear app aims to show people their current place in the year in relation to the flow of the seasons. It will display the current lunar phase, current division of the wheel of the year, forthcoming festivals and a new artwork that Jamie has created for every day of the year.

I thought it would be interesting to see how far I could go in developing this app with Appcelerator Titanium. Initially I was really impressed. JavaScript is a pretty easy language to program in and the Appcelerator platform makes it straightforward to invoke standard iPhone controllers and views. Progress was pretty fast and I managed to get quite a few of the features I wanted up in the app and running in just a few days

However, then the problems started. While things worked well in the iPhone simulator, when trying to build the app and download it to my iPhone I kept on getting crashes. Looking through the Appcelerator support pages I saw that I was not the only one. It seems as if the platform is still very much under-construction and does suffer from quite a few bugs. Also, I've now downloaded quite a few apps on the App Store that have been developed using it and can see that some are a bit rough around the edges.

But it's not all bad news. I have managed to produce a fairly decent prototype for EightFoldYear app using Appcelerator which I can now hand over to Cuttlefish's iPhone developer for building "properly". I also think that with a bit more development Appcelerator could become a pretty decent tool for smartphone development. I've looked at a few such tools and this one really does have potential. For now though, it's going to remain for me only as prototyping environment.

As for the EightFoldYear app. It will be available from the App Store later in the year. Follow the Cuttlefish Digital Arts Facebook Group for any announcements about it.

Author: Sean Clark
News | Cuttlefish is 10 Years Old!
News | Cuttlefish is 10 Years Old!

Cuttlefish is 10 years old this week! Yup, it's 10 years since I decided to leave a guaranteed monthly pay packet behind and start working for myself. Looking back the decision made itself. The company I had been working for was leaving me very creatively unfulfilled and I really had take my experience and expertise somewhere else.

I set up the business in 2001 with the simple goal of (as you can see on this screen-grab from the early Cuttlefish site) "exploring the creative uses of technology". This still remains Cuttlefish's core aim to this day (especially on the Cuttlefish Digital Arts side of things) and over the years we have brought our creative approach to the internet and multimedia to a broad range of clients from local authorities to large plcs, business and educational establishments, art organisations and individual artists. We've managed to handle almost anything thrown at us - be it websites, CD-ROMs, web services, e-commerce systems and or, as is increasingly the case, iPhone Apps.

One of the early hopes of working for myself was that I would be able to devote more time to developing my arts practice. This has certainly been the case and in recent years I've even been able to re-enter the world of research by firstly doing a research-led MA at Camberwell College of Arts in 2006 to 2008 and now working towards at PhD in Digital Arts at De Montfort University in Leicester.

So, what do I think are the secrets of running a creative business for 10 years? Well, the first surely has to be getting a good team around you and learning how to delegate (which is tough). The next is believing in what you do and not seeing the business simply as a 'money making machine'. Lastly, I reckon, is knowing how to initiate and manage change. When I think how the web industry has changed in 10 years it's scary. Does anything work the same as it did then? I mean, we didn't even have Facebook.

Author: Sean Clark
Event | Ernest Edmonds: Art, Interaction and the Active Audience
Event | Ernest Edmonds: Art, Interaction and the Active Audience

The Institute of Creative Technologies and the Computer Arts Society have the pleasure of hosting a talk by Ernest Edmonds at 5pm on 19th January at the IOCT Lab at De Montfort University.

Ernest Edmonds was born in London and studied Mathematics and Philosophy at Leicester University. He has a PhD in logic from Nottingham University, is a Fellow of the British Comuter Society, a Fellow of the Institution of Engineering and Technology and a Charted Engineer. He is a practicing artist.

He lives and works in Sydney Australia. His art is in the constructivist tradition and he first used computers in his art practice in 1968. He first showed an interactive work with Stroud Cornock in 1970. He first showed a generative time-based computer work in London in 1985. He has exhibited throughout the world, from Moscow to LA. The Victoria and Albert Museum, London, is collecting his archives within the National Archive of Computer Based Art and Design.

He has over 200 refereed publications in the fields of human-computer interaction, creativity and art. Artists Bookworks (UK) has recently published his book "On New Constructs in Art". Ernest Edmonds is Professor of Computation and Creative Media at the University of Technology, Sydney where he runs a multi-disciplinary practice-based art and technology research group, the Creativity and Cognition Studios. In Sydney, he is represented by the Conny Dietzschold Gallery.

Ernest Edmonds has held the position of University Dean, has sat on many funding and conference committees and was a pioneer in the development of practice-based PhD programmes. He founded the ACM Creativity and Cognition Conference series and was part of the founding team for the ACM Intelligent User Interface conference series. He has been an invited speaker in, for example, the UK, France, the USA, Australia, Japan and Malaysia.

The talk free is open to all. Contact Sean Clark at seanc@cuttlefish.com for further information. You can find the IOCT Lab at point 21 on the following map. This is the first in what we hope will be a regular programme of CAS talks to be held in the Midlands.

http://www.ernestedmonds.com/
http://www.ioct.dmu.ac.uk/
http://www.computer-arts-society.org/

Author: Sean Clark
Blog | Vizzie comes to Max/MSP/Jitter 5
Blog | Vizzie comes to Max/MSP/Jitter 5

I've been thinking about upgrading to Max/MSP/Jitter 5 for a while now. I am quite happy with version 4.6 and had been putting off the expense of the upgrade. However, two things have persuaded me to part with my cash and buy the upgrade. Firstly, the upgrade price has been temporarily reduced to $199 (approx. £127) for a full upgrade - which is a decent saving of $100. The second is the addition of Vizzie. Vizzie is a set of Jitter "meta" patches that make accessing Jitter video processing functionality really easy in Max/MSP/Jitter 5.

Often you have to code many common operations in Jitter repeatedly. For example, creating a simple QuickTime video player involves setting a metro, reading the video, patching this to a jit.qt.movie object and then patching this to a jit.window object. This is something you add to almost all Jitter patches and you have to code it time and time again (or copy and paste from another patch).

Vizzie does all of this (and many other common Jitter things) in a single meta object. It has effects processors, brightness/contrast/saturations controllers and many more meta objects. I've only just started to play with it, but it already looks like it will save me loads of time when creating Jitter patches. Even better, it came free when I upgraded.

Visit Cycling'74 for more information about Vizzie and the current upgrade offers.

Author: Sean Clark
Blog | Autumn Leaves
Blog | Autumn Leaves

I've been collecting and photographing autumn leaves using my new camera and copy stand. The results are looking pretty impressive with some amazing detail being revealed in the images. I plan to use some of the pictures in my forthcoming installation work.

You can see a selection of the pictures on Flickr.

Author: Sean Clark
Displaying results 11-20 of 256
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